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Medusa - Zbrush 2021 Beta Project

I had the wonderful honor to be part of the Zbrush 2021 Beta Team. I had a blast collaborating with Pixologic and getting early access to the new tools.
With them, I created this piece - "Dismantle".
The goal was to reimagine Medusa from an ugly, scary and chaotic character, to an elegant and beautiful one. Most of all, I wanted to change her from someone who is always portrayed as a victim to a strong woman who is not afraid.

All assets were created in Zbrush and textured in Substance Painter. Final render in Unreal Engine.

Hope you enjoy!